My 5 Best Micro Fiction Stories and Why They Work

How do you tell a killer story in less than 100 words?

You cheat.

Or rather, you trick your reader into doing the work for you. You tell the story in such a way that your reader has a job to do:

  • Wondering about the bigger world the story takes place in
  • Playing with concepts, emotions, or tropes they're already invested in
  • Wondering about interesting and intentionally unanswered questions
  • Piecing together the backstory or narrative context

Over the past 9 years, I've written hundreds of micro-stories for my website The Shortest Story. I've published 3 books of microfiction and gotten millions of views and 140,000+ followers on TikTok.

Since I'll be judging micro-stories for The Story Engine's free-to-enter microfiction contest and I might end up reading your story, I thought I'd share my tips and tricks for writing great microfiction.

I sifted through hundreds of my stories and picked 5 favorites. I'm going to tell you exactly why they work.

Micro-story #1: "When Life Gives You Demons"

This story got hundreds of thousands of views on TikTok and Imgur.

Here's why I think people really responded to it.

✅ It starts with trouble

The first sentence gives us a warlock, a curse, and a bedeviled doll. Leading with conflict is a great way to hook your reads and establish a premise.

✅ It uses a trope

This story uses a trope readers are already familiar with: cursed objects (dolls in particular). It saves me word count on exposition and lets me dive right into setting up the narrative arc. Speaking of which...

✅ It builds the narrative arc quickly

A great story shows a character trying to overcome something. Microfiction can sometimes cheat this, but I think the most satisfying stories will still use some word count to establish the characters struggling. This story shows the town trying a bunch of ideas that not only let us relate to their struggle, but set up the eventual solution.

✅ The happy ending surprises the reader

Just using a trope isn't enough. With a short word count, you still need to surprise your reader. I did this by upsetting the trope giving an uncharacteristically happy ending for a story that starts off in the horror genre.

Micro-story #2: "The Fog"

✅ It lulls the reader into a false sense of security

The story clearly kicks off with a horror premise, but it also starts with a lot of assurances that give the reader a false sense of security. By focusing on the town doing head counts and staying safe, the reader feels like the threat is still come—not that it's already in their midst.

✅ The story/world doesn't stop to explain itself

The story never fully explains what's going on with the worldbuilding. We don't know where the fog came from, or why. We don't need to for the story the work. So the story saves its word count for the essential beats needed to build up to the ending and leaves the reader to imagine the cause on their own.

✅ The ending feels both surprising and inevitable

Endings are difficult. Twists can be surprising, but often feel unearned, or like they came out of nowhere. A great ending is something that the reader doesn't quite see coming, but in retrospect feels inevitable when they look back at the moments leading up to it. I feel like this story really stuck the landing with the ending revealing that that the town was never safe.

Micro-story #3: "Public Time Transit"

Story text: When they first invented the chronodrive, only the wealthy could afford time travel. The rest of us watched as they posted selfies from ancient Sparta and the Abyssinian Empire.  Then they realized they could make a fortune off of public time transit. The first commuter models appeared. Buses to Victorian England. Trains to the sack of Rome and back.  It was only then that the rich and powerful realized their mistake. They had gone too far. They had given us a technology they never intended.  No, not time travel.  We finally had a bus that couldn't make us late.

✅ It makes the most of its genre

Science fiction works great for microfiction. The genre is set up to let you quickly establish a premise (e.g., a new technology, an alien species) and quickly explore how that would affect real people. This story explores the concept of commuter time travel in a way that I think is both vivid and novel.

✅ It uses strong, quick, specific examples

To really sell the core premise of the story, I tried to write some very short, specific, and memorable examples of time travel tourism. Rather than writing a generic "People could visit any time period they wanted," I got specific about seeing people post selfies from ancient Sparta or the Abyssinian Empire. The later example of "Buses to Victorian England. Trains to the Sack of Rome and back." is only 12 words long, but does a lot to make the technology feel real and tangible.

✅ It has a grounded ending

The ending to this story plays against the sci-fi genre trope of the fantastic "world of tomorrow" by staying very grounded in the everyday experience of technology and what it means to the working class. I think that takes the story in an unexpected direction that still feels very familiar to anyone who's ridden a bus before.

Micro-story #4: "Hide and Seek"

Heads up: this story is very emotionally intense.

Day 6: Made camp in satellite control tower. Found gun in desk. I should weld door shut after I fix generator. Don't trust myself not to open for Daniel.  Day 9: Generator working. Power low. From tower I spot seekers in surrounding wheat fields, walking who knows where. Satellite shows dozens more. Thought I spotted Daniel’s red baseball cap in town 30 miles out, but image grainy. No sign of hiders. No sign of anyone untouched by sickness.  Day 12: saw hider running in field today, seeker following close. Got caught on perimeter fence. He begged, "Please, Diana. You're sick." She smiled like a child at play. "Ready or not," she said. "Here I come." reminder: weld door shut.  Day 15: Generator at 30%. Pretty sure I spotted Daniel on satellite 20 miles out. Was Up all night crying. How does the sickness pair hiders and seekers? How does it know who it hurts most to run from?  Day 17: Definitely him. 12 miles and closing. Generator at 12%. Should conserve power, but can’t. I know he’ll kill me, but it comforts me to watch him.  Day 19: Generator dead, but no matter. Daniel 6 miles away. Still haven't welded door shut. Why not? Maybe sickness is a game with rules we must follow. Can hiders kill their seeker? I practise loading gun.  Day 20: Watching Daniel approach through binoculars. Looks too thin, too pale, smiling all wrong, but i can’t look away. Gun is loaded, oiled. I can hear him on the stairs, now at the door. "Ready or not," he says. I raise the gun, but I’m not sure who I’m pointing it at. Oh my boy, my sweet Daniel. Here I come.

✅ It has a killer premise

This story is powered by a premise that I would desperately love to see as a full-length movie: what if one day, everyone on the planet was suddenly compelled to play a to-the-death game of hide and seek with someone they love? By fitting a big premise into a small story, it leaves the reader wanting more.

✅ It lets the reader build the world

This story teases out the premise, but never explains it in full. It drops a few hints but leaves the reader wondering, and actually leaves them to chew on the big questions like "How did this happen?" and "How is this affecting everyone else" while staying tightly focused on the intimate story between the narrator and Daniel.

✅ It uses an interesting story framework (diary)

I LOVE epistolary stories—stories that are framed as letters, diary entries, newspaper articles, or otherwise that present themselves as existing within the world of the story. I think the tight, exhausted voice of the narrator writing in their diary makes for an interesting story frame and supports the larger worldbuilding and storytelling.

✅ The ending goes hard

I cried when writing the ending to this story. Good art makes you flinch because it doesn't hold back. If what you're writing makes you uncomfortable, that can sometimes be a sign that there's something real going on in the text.

Micro-story #5: "Ethics Committee"

This was my first story to really pop off on TikTok. I have some theories as to why.

✅ It's funny

This piece is half-way between a story and a joke. It ends on a sentence that doubles as both a big reveal and a punchline. Good stories surprise the reader, and humor is a good way to deliver that surprise.

✅ It escalates quickly

The story opens with a fairly innocent question, but quickly builds in intensity. I think the story does a very good job of ramping up how specific and suspicious the questions are until the big reveal.

✅ The big reveal is just the true context for the first three sentences

The last sentence of this story does a lot of things with very few words, but its most important job is revealing the context in which the story itself is being narrated: as a speech from a scientist to an ethics committee (that he's just replaced with obedient laboratory clones). The events of the story aren't particularly interesting. What's original is revealing that the entire context of the story by pulling back the narrative curtain in the final line and letting the reader assemble the parts of the story.

Want to read more microfiction?

If you'd like to read more of my microstories, The Story Engine Anthology and PDF ebook is 50% off until the end of the month.

The Story Engine Anthology - The Story Engine Deck of Writing Prompts

Got a story to tell?

The Story Engine is hosting a free-to-enter 100-word writing contest where you can win a $250 cash prize and one of our decks of writing prompts.

Check out the details on the contest page and be sure to submit your story by September 30. I can't wait to read it!

Contest Prompt: "A determined wanderer wants to expose the secret of a map but they will have to unlearn something they were taught"
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