• BILLIONS of campaign ideas for the price of a single D&D book.

    Create anything you need for your game: campaign hooks, NPCs, locations, items, BBEGs, monsters, factions, worlds, and more.

  • Make session prep as much fun as game night.

    Building campaigns with our decks is fun, fast, and 100% powered your creative choices. Every element you create is completely yours.

  • Keep the table captivated.

    No more players on their phones. Create NPCs, settings, and plots so good your players get totally lost in your story.

  • An Agent card with 4 cues: a hero / a rebel / a martyr / a mentor

    Agents are characters who make choices in your story.

  • An Engine card with 2 cues: wants to reveal the mystery of / wants to spread a lie about

    Engines are motivations and relationships that drive your story.

  • An Anchor card with 4 cues: a map / a ticket / a tunnel / a path

    Anchors are objects, locations, or events of importance.

  • Conflicts are obstacles, consequences, or dilemmas your characters face.

  • Aspects are adjectives that describe other cards.

Rotating this Agent card deactivates the cue "a heretic" and activates the cue "a dissident."

Rotate cards to change the cue

Every card contains multiple text options, called cues. Rotate cards to change which cue you will use for your prompt.

  • Grace Fong

    Worldbuilder and narrative designer for Magic: The Gathering (2021-2022) and quest designer for Palia.

  • Tommaso De Benetti

    Creator of Dead Air: Seasons and Broken Tales, and head of The World Anvil Publishing.

  • Janet Forbes

    Founder of World Anvil and contributing writer to The Dark Crystal Adventure Game.

Watch the deck in action

Create even more prompt formats

Simple Prompt: Story Seed

This prompt uses one of each card type to create an idea for an adventure hook about a character who who has a driving motivation and an obstacle to overcome to achieve it.

5 cards with a box highlighting their active cues. Together they read: A survivor + wants to expose the secret of + a corrupted paradise + but their community will reject them.

A survivor wants to expose the secret of a corrupted paradise but their community will reject them.

Once you have created your prompt, you interpret it.

The prompt above might inspire a story about an apocalypse survivor who finds a seemingly perfect haven community with a dark secret and must decide whether to dig deeper. Or an ageing war veteran who moves into an idyllic senior’s residence, only to discover it’s being used to launder money.

Complex Prompt: Circle of Fate

Engines and Conflicts can be combined to create motivations that connect characters to each other as unique relationships, complete with tensions and obstacles.

6 Story Engine cards arranged in a circle formation so that they read: A demon + wants to defeat + an archaeologist + but it will cost them their mental health. The archaeologist + wants to control + the demon + but the innocent will suffer.

A demon wants to defeat an archaeologist but it will cost them their mental health. The archaeologist wants to control the demon but the innocent will suffer.

Complex Prompt: Clash of Wills

This prompt pits two characters against each other, giving them incompatible motivations directed toward the same character, location, object, or event. This is a great prompt for a campaign structure where the party must choose to side with one faction or another (or neither)!

10 Story Engine cards arranged so they read: A bloody god + wants to destroy the world with + a dire contagion + but they must face their deepest fear. A wounded villain + wants to find redemption in + the dire contagion + but they will likely lose their life.

A bloody god wants to destroy the world with a dire contagion but they must face their deepest fearA wounded villain wants to find redemption in the dire contagion but they may lose their life

Complex Prompt: A Soul Divided

This prompt forces a character to choose between two competing motivations—a great way to develop NPC motivations!

9 Story Engine cards arranged so they read: An honest criminal + wants to upstage a rival with + a passionate letter. But they also want to + find their way back to + a twin + but it will cost them the world they know.

An honest criminal wants to upstage a rival with a passionate letter and also wants to find their way back to their twin. They must choose between these.

With complex prompts, you may choose to ignore the Conflict cards and instead draw conflict from the choice the character must make between between motivations.