The Story Engine Blog
From Prompt, To Concept, To Microfiction
Guest Blog by Brandon Crilly Lately I’ve been writing more and more microfiction, specifically using The Story Engine to spark ideas. I thought I’d walk you through the process for my...
From Prompt, To Concept, To Microfiction
Guest Blog by Brandon Crilly Lately I’ve been writing more and more microfiction, specifically using The Story Engine to spark ideas. I thought I’d walk you through the process for my...
Leave Room For Wonder
By James and Seth of the WorldCraft Club Podcast I remember standing at a dock in Erie Pennsylvania and looking out over the vast expanse of Lake Erie (one of The...
Leave Room For Wonder
By James and Seth of the WorldCraft Club Podcast I remember standing at a dock in Erie Pennsylvania and looking out over the vast expanse of Lake Erie (one of The...
What Does It Mean to Be the Creator of a World?
By Kaelan Doyle-Myerscough This question might sound a little lofty—after all, for many of us worldbuilding is a hobby. But regardless of what inspires us to do it, worldbuilding is...
What Does It Mean to Be the Creator of a World?
By Kaelan Doyle-Myerscough This question might sound a little lofty—after all, for many of us worldbuilding is a hobby. But regardless of what inspires us to do it, worldbuilding is...
5 Ways Magic Can Shape the Environment of Your ...
By C. R. Rowenson What’s up storytellers? Now that the Deck of Worlds Kickstarter campaign is all wrapped up, I’ve been thinking a lot about worldbuilding. More specifically, I’ve been...
5 Ways Magic Can Shape the Environment of Your ...
By C. R. Rowenson What’s up storytellers? Now that the Deck of Worlds Kickstarter campaign is all wrapped up, I’ve been thinking a lot about worldbuilding. More specifically, I’ve been...
Bigger Isn’t Always Better: Writing Effective M...
By Christine Hanolsy Charles Dickens was paid by the word, and it shows. But wordiness doesn’t always equal effectiveness—you can tell a great story without forcing the reader to slog...
Bigger Isn’t Always Better: Writing Effective M...
By Christine Hanolsy Charles Dickens was paid by the word, and it shows. But wordiness doesn’t always equal effectiveness—you can tell a great story without forcing the reader to slog...
You’ve Got To Try Collaborative Worldbuilding F...
By Aaron Voigt If you’re a Game Master who has just sat down to sketch out the details of a new campaign, there’s a lot going through your head. What...
You’ve Got To Try Collaborative Worldbuilding F...
By Aaron Voigt If you’re a Game Master who has just sat down to sketch out the details of a new campaign, there’s a lot going through your head. What...